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(1 edit) (+1)

Can you make this on Android and apple

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I'm stuck in the beggining, can't get past the buckler part and can't figure out what to do, any one have some hints?

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pull the buckler to yourself to use it on yourself

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Do you get your hp drained by a normal ram to get the non variant ram ending?
I Got it.

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Great little demo, excited to see where this goes in the future. I found the control scheme a bit confusing but I think with more play time I'll get the hang of it. The catgirls really fight like how you might imagine a catgirl might fight, very hit and run.

I see you're getting a lot of comments asking for various things. I know people are just eager for more but try not to let it overwhelm you. I've seen more than a few projects die just because the creator decided they were fed up with the tons of request commenters.

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This ^^^

Is there currently a way to return to village in Endless w/ collected items?

someone tell me how to make the game run on Linux

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Pls make an Android version

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Oooh, I really enjoyed trying this out!

Definitely consider adding the transformation tag, my TF games tend to get a decent amount of traffic from that.

Will do! I didn't add any tags that weren't listed so I wasn't sure they'd have any coverage.

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That's how I found it.  I regularly check the transformation tag for new games.  Looking forward to updates!

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Will there be an android version? 

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I've got a couple of test versions that play on android but there are some obstacles to having a fully maintained and functional android version. I might try working on it again after I fix endless.

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Alright I'll stay hyped till that time good luck with your work

how do i get the wolf pelt

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There's an obstacle called giant(big) bush, if you break that you can get it in chance

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can u add transformation for the wolf 

Out of the current girls, wolf-girl might be the last to get her update. Ram will get hers quite soon but I might have to wait until after I restructure endless to know what I'm doing with the wolf.

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Hi, I was wondering if you plan to add the current BE content to the main storyline and if so is there more planned. Also will there be ass/hips expansion?


Ps how do i find the  cowbell in endless?

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I plan to add dialogue support/consequences for transformation as I go through and finish the current content (wolf/BE, fox, ram, a conversation after the cat mission). There's room for a bigger ass, might show up with ram's content, if not it'll be added later.


I've been putting out some updates to make the bell easier to get. Now from stage 11 onwards you will always get a bell instead of a pelt if you have the pelt and vice versa, I also tried to clarify more clearly in their gallery entries where it's found. It used to require bust size 3 but now it drops at all sizes and has an increased drop rate if you have a large chest. It can be tricky to find sometimes, still. Cursed items likely will be worked upon with the other characters.

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Yeah i had a similar question id love to see more be and what you mentioned but ik things like these take time and dont wanna rush u.

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i found it in a big bush simiar to the one you get the cat paws from, it seems to be random

Is there a place to see the changelog for the game?

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I post weekly updates to the discord but I haven't been keeping an accurate changelog up until now since I didn't have a playerbase. I'll see about keeping an accurate changelog from here on since I consider the current build to be reasonably stable!

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Thank you for the answer!
I'll poke through the Discord for updates and such.
I very much like what you've created and look forward to future content ♥

Is it just me or when you zoom in sprites become a somewhat fuzzy?

Overall, the game looks nice.

You can zoom between 2x zoom and 0.5x zoom, so being zoomed in more than 1x will make it kinda blown up.

I can't get past the tutorial after getting the weapon.  The game won't let me jump higher.  Also, my own mouse is broken which makes the controls really awkward.  Which is a shame, because from the previews this game looks like it could be really fun.

(1 edit)

What CuriousVB said. In Tutorial #1, I can jump up to that one "island" that allows me to attack before I get the weapon. But after I get the weapon, I don't seem to be able to make that jump.

Later edit: Okay, you gotta click on "Wait" before you can do the required jump. But now I don't seem to have the weapon on me, even tho I have managed to chat with "Voice". At least, I can't Attack after that…

Dunno about this game. If the tutorial is as… unhelpful… as this, not real sure I want to bother with the game proper.

I've just updated the game to remove some of those awkward mechanics, the tutorial will be a bit easier. I'll have to see how people do with it.

That said, I don't think the game is going to be very simple, so you might not ever like it. I'll still be doing my best to try and make the game more comfortable.

I don't mind complex mechanics. I do mind missing mechanics. Like, when the limited repertoire of interface manipulations does not appear to allow the player to perform obvious moves.

I do plan to add keyboard controls at a later date as well as an android port, it might help. Feel free to check back in the future when I've improved on the game.

(1 edit) (+1)

1. Will there be pregnancy?

2. What kind of monster girls can you become?

3. Is it possible to add a centaur character and become one? (Please ignore this one, if you already answered in question 2.)

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Centaurs are great, I likely won't any too soon but it's certainly possible, as are pregnancy mechanics. I think with pregnancy I'll be cautious though since not everyone's going to like that, it'd have to be something you'd only get if you go looking for it.

Once I finish the current girls I might add some sort of aquatic girl, a flying girl, that sort of thing. I want to diversify the cast much more than just the simple kemonomimi girls I have now.

(+3)

-Technically- you could have another minor NPC to turn on/off pregnancy, since there are fertility goddesses out there. Or symbols for them anyway.

The controls and explanations are very awkward and lacking to be honest. If you're going to introduce something then explain what they're supposed to do at that step. The trial and error at trying to figure things out is offputting at best.

(1 edit) (+1)(-1)

Getting the tfs are hard to get with out getting knocked out, other than that the game is neat.

(+1)

i look forward to your work

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